Warrior
The complete soldier — no single trick, and every weapon in the rack.
Every character begins as one of the four base callings. As you prove yourself, you promote into a profession — the specialization you carry for the rest of that life, and the name other players will know you by. Which are open to you depends on your class, race and sex; a few can be reached more than one way.
The complete soldier — no single trick, and every weapon in the rack.
Fury given a body. The Barbarian trades caution for carnage and rarely regrets it.
A knight sworn to a holy order, wrapped in blessed plate and unshakable conviction.
The wall against magic. Where the Sentinel stands, enemy spells falter and fail.
Blade in one hand, prayer in the other — a warrior who answers to something higher.
A woman of the hunt, deadly at range and at arm’s length alike. Born to it — women only.
At home in the wilds, bow strung, tracking prey that no one else can find.
Death that arrives from an empty shadow and is gone before the body falls.
A hunter of the dark that feeds on what it kills, and grows stronger for it.
Light fingers and lighter feet. What isn’t nailed down is negotiable.
The eyes of the army, always a step ahead of the enemy’s line.
War set to music. The Bard never lands a killing blow and wins fights all the same.
A swordarm that burns — steel and sorcery held in the same grip.
Raw elemental power, aimed and loosed. The Wizard asks the battlefield no permission.
Walks the seam between mending and ruin, and is comfortable on either side.
Master of the grave and commander of the risen dead. Where it walks, things rot.
Unbound wrath — nature and storm turned into weapons and swung without restraint.
The hand that pulls the fallen back from the edge of death, again and again.
A healer who does not flinch from the front line, and holds it while mending it.
Keeper of the wild’s balance — the same power that heals a friend harms a foe.
Judgment made holy. The Confessor punishes as readily as it prays.
A prophet of ruin who heals with one hand and curses with the other.
Your profession is a one-way door. Pick the calling that fits how you want to be remembered — the wall, the knife, the storm, or the hand that keeps everyone else standing.