Berserker

Trade your guard for terrifying momentum

Through sheer Might, you crash into the enemy line as a burst damage threat who ignores pain. Your job is to take the ground by any means necessary, accepting wounds now to ensure victory. Six races can endure this fury. This route is for maximum aggression.

Races
Human, Half-Elf, Gnome, Half-Giant, Minotaur and Shade

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

3 trainable

  • Area of Effect Slashing Damage (0 Range)
    Excludes Caster

    Cost: 30% of your health
    Range: Self
    Target: Everyone around you
    Radius: 1.8 m
    Damage: 30-36 (33 at your rank)
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 20
  • Personal Stamina Recovery Buff

    Cost: 40% of your mana
    Range: 3 m
    Target: Self
    Stamina Recovery: +1.8%
    Duration: 30 s
    Cast: 1 s
    Recycle: 60 s
    Ready again in 61 s
    Rank: 1 / 20
  • Personal Frenzy

    Cost: 30% of your stamina
    Range: Self
    Target: Self
    Defense Rating: -50.0%
    Duration: 90 s
    Cast: 1 s
    Recycle: 600 s
    Ready again in 601 s
    Rank: 1 / 20