Traveler
The architect of the war party's movement
Carve paths through impassable terrain to ensure siege trains and supplies reach the front without delay. You dictate the geography of the march, controlling how the entire army flows across the map. Become the indispensable navigator for any group that intends to win a war of position and pace.
- Races
- Any Race
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
11 trainable
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Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Open Farportal
Cost: 50% of your manaRange: 13.7 mTarget: A buildingCast: 1.5 sReady again in 1.5 sRank: 1 / 5 -
Personal Recall to Nearest Farportal
Cost: 50% of your manaRange: SelfTarget: SelfCast: 1.5 sRecycle: 300 sReady again in 301.5 sRank: 1 / 40 -
Single Target Recall to Nearest Farportal (group members only)
Cost: 50% of your manaRange: 6.1 mTarget: One playerCast: 1.5 sRecycle: 600 sReady again in 601.5 sRank: 1 / 40 -
Group Recall to Nearest Farportal
Cost: 50% of your manaRange: 6.1 mTarget: Your groupCast: 1.5 sRecycle: 900 sReady again in 901.5 sRank: 1 / 40