Forge Master
Crack the strongest gates with perfect steel.
Using Might and precise measurement, you provide the siege-breaking hardware needed to level fortifications. The feel is one of permanence and weight—the satisfying ring of a hammer against a flawless surface. Very few races can access this craft, granting you exclusive control over the party's heaviest equipment.
- Races
- Dwarf only
Skills
What it lets you train, and from which level.
- HammerRequires: level 5
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
3 trainable
-
Temporary Armor Enchantment
Cost: 50% of your staminaRange: Any distanceTarget: Your armourDuration: 15 minCast: 1.5 sRecycle: 900 sReady again in 901.5 sRank: 1 / 20 -
Temporary Weapon Enchantment
Cost: 50% of your staminaRange: Any distanceTarget: Your weaponDuration: 15 minCast: 1.5 sRecycle: 900 sReady again in 901.5 sRank: 1 / 20 -
Item Identification
Cost: 30% of your manaRange: 3 mTarget: Everything you carryCast: 1.5 sReady again in 1.5 sRank: 1 / 40