Gale Talon

Strike from above and vanish.

You exist above the fight, using Guile to drop onto enemy lines and sever communication before they know you're there. The work is a dizzying series of aerial ambushes and rooftop escapes. This specialist pick is for those who want to own the vertical space of the battlefield.

Races
Rookari only

Skills

What it lets you train, and from which level.

  • ThrowingRequires: level 20

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

7 granted automatically

  • Weapon Power and Attack Speed Debuff

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Bludgeons

    Cost: 18% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 30% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Snare

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 24% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Slashing

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Stun

    Cost: 30% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40

3 trainable

  • Personal Stamina Recovery Buff

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Stamina Recovery: +1.8%
    Duration: 30 s
    Cast: 1 s
    Recycle: 60 s
    Ready again in 61 s
    Rank: 1 / 20
  • Personal Damage Buff

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20
  • Personal Constitution Buff

    Cost: 25% of your stamina
    Range: Self
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20