Gladiator
Fight dirty in the blood and sand.
This is Might stripped of its finery, focusing on unarmed grappling and brutal punches to overwhelm the enemy. You weather blows that would break lesser fighters, trusting your hands and your endurance more than any blade. This available path suits those who enjoy the immediacy of a brawl.
- Races
- Human, Elf, Half-Elf, Rookari, Centaur, Dwarf, Gnome, Half-Giant, Dark Elf, Minotaur, Nephilim and Shade
Skills
What it lets you train, and from which level.
- Unarmed CombatRequires: level 20
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
3 trainable
-
Personal Attack Buff
Cost: 20% of your staminaRange: SelfTarget: SelfAttack Rating: +45.0%Defense Rating: -45.0%Duration: 30 sCast: 0.2 sRecycle: 600 sReady again in 600.2 sRank: 1 / 20 -
Personal Melee Resistance Buff
Cost: 20% of your staminaRange: SelfTarget: SelfDuration: 30 sCast: 0.2 sRecycle: 600 sReady again in 600.2 sRank: 1 / 20 -
Single Target Heal
Cost: 16% of your staminaRange: 3 mTarget: A player or a friendly petHeal: 14-25 (20 at your rank)Duration: 60 sCast: 1 sRecycle: 30 sReady again in 31 sRank: 1 / 40