Artillerist

Bring down the fortress itself

The battlefield is merely a collection of structural weaknesses for you to exploit. As a siege breaker, you find the one load-bearing stone that will collapse an entire gatehouse. Everyone fears your presence on the field. Take this if you want to turn architecture into rubble.

Races
Any Race

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

5 trainable

  • Defense Buff for Siege Engines
    (only one siege engine effect can be in place at any time)

    Cost: 25% of your mana
    Range: 7.6 m
    Target: One player or creature
    Defense Rating: +1,050.0%
    Duration: 3 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20
  • None
    Range: 9.1 m
    Target: One player or creature
    Duration: 240 min
    Cast: 0 s
    Recycle: 600 s
    Ready again in 600 s
    Rank: 1 / 40
  • Regeneration Buff for Siege Engines
    (only one siege engine effect can be in place at any time)

    Cost: 25% of your mana
    Range: 7.6 m
    Target: One player or creature
    Melee Damage: -1.0%
    Duration: 3 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20
  • Attack Speed Buff for Siege Engines
    (only one siege engine effect can be in place at any time)

    Cost: 25% of your mana
    Range: 7.6 m
    Target: One player or creature
    Attack Rating: +550.0%
    Melee Damage: +2.0%
    Duration: 3 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20
  • Magic Defense Buff for Siege Engines
    (only one siege engine effect can be in place at any time)

    Cost: 25% of your mana
    Range: 7.6 m
    Target: One player or creature
    Defense Rating: +550.0%
    Duration: 3 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 20