Drakebane
Plant your feet against the coming storm.
You stand beside your allies as the primary defense against cavalry and wyverns, using Might to halt massive creatures mid-charge. The playstyle is a contest of pure strength: bracing your shield and feeling the bone-deep shudder of a beast crashing against your frame. Become the reason the line never breaks.
- Races
- Human, Elf, Half-Elf, Rookari, Centaur, Dwarf, Gnome, Half-Giant, Nephilim, Shade and Vampire
Skills
What it lets you train, and from which level.
- Spear
- Spear MasteryRequires: level 20
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
1 granted automatically
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Weapon Power and Cold Damage and Snare
Cost: 23% of your staminaRange: SelfTarget: SelfDamage: 10-28 (19 at your rank)Melee Damage: +0.8%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40
2 trainable
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Single Target Fire Resistance Buff
Cost: 36% of your manaRange: 15.2 mTarget: A player or a friendly petDuration: 5 minCast: 1.5 sReady again in 1.5 sRank: 1 / 20 -
Personal Attack Speed Buff
Cost: 17% of your staminaRange: SelfTarget: SelfAttack Delay: -1.0%Duration: 5 minCast: 0.2 sRecycle: 600 sReady again in 600.2 sRank: 1 / 20