Scout
A ghost in the enemy camp counting every blade.
You operate alone in the shadows, slipping past enemy lines to mark targets before steel ever meets steel. Your Guile lets you walk where you are not wanted, reporting odds and intelligence to your waiting allies. This is a high-stakes game of observation and silence. Perfect for those who thrive on knowing all secrets.
- Path
- Guile
- Races
- Human, Elf, Half-Elf, Rookari, Gnome, Dark Elf, Nephilim, Shade and Vampire
Skills
What it lets you train, and from which level.
- Bow
- AthleticsRequires: level 10
- RunningRequires: level 10
- ArcheryRequires: level 20
- Dagger MasteryRequires: level 20
- ThrowingRequires: level 20
- Unarmed Combat MasteryRequires: level 20
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
7 granted automatically
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Weapon Power and Attack Speed Debuff
Cost: 20% of your staminaRange: SelfTarget: SelfMelee Damage: +0.8%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40 -
Weapon Power and Exposes to Piercing
Cost: 11% of your staminaRange: SelfTarget: SelfMelee Damage: +1.2%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40 -
Weapon Power and Snare
Cost: 20% of your staminaRange: SelfTarget: SelfMelee Damage: +0.8%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40 -
Weapon Power and Attack Debuff
Cost: 24% of your staminaRange: SelfTarget: SelfMelee Damage: +1.2%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40 -
Weapon Power and Bleeding Damage
Cost: 19% of your staminaRange: SelfTarget: SelfMelee Damage: +1.6%Duration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 20.2 sRank: 1 / 40 -
Personal Weapon Power Buff
Cost: 10% of your staminaRange: SelfTarget: SelfAttack Rating: +35.0%Duration: 5 minCast: 0.2 sReady again in 0.2 sRank: 1 / 40 -
Personal Attack Speed Buff
Cost: 10% of your staminaRange: SelfTarget: SelfAttack Delay: -0.8%Duration: 5 minCast: 0.2 sReady again in 0.2 sRank: 1 / 40
6 trainable
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Personal Detect Invisibility
Cost: 10% of your staminaRange: SelfTarget: SelfDuration: 60 sCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Improved Track
Cost: 25% of your staminaRange: 429.2 mTarget: Nearby playersDuration: 10 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Personal Movement Buff
NoneRange: 15.2 mTarget: SelfDuration: 60 sCast: 0.2 sRecycle: 300 sReady again in 300.2 sRank: 1 / 40 -
Area of Effect Dispel Invisibility
Affects all in range, including caster!Cost: 50% of your staminaRange: SelfTarget: Everyone around youRadius: 30.5 mCast: 1.5 sRecycle: 30 sReady again in 31.5 sRank: 1 / 40 -
Group Hide
Cost: 25% of your staminaRange: 9.1 mTarget: Your groupDuration: 10 minCast: 1.5 sRecycle: 60 sReady again in 61.5 sRank: 1 / 40 -
NPC Track
Cost: 25% of your staminaRange: 429.2 mTarget: Nearby playersDuration: 10 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40