Necromancer

Dead tissue as a tactical asset.

Bodies are merely tools to be manipulated into a wall of corpses that absorb damage for your team. You don't seek souls; you simply reanimate remains to harass enemies and control the field. It is a cold, calculated approach to warfare. Take this to command your own personal army.

Path
Arcana
Races
Human, Elf, Half-Elf, Gnome, Shade and Vampire

Skills

What it lets you train, and from which level.

  • NecromancyRequires: level 10

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

20 granted automatically

  • Weapon Power and Bleeding Damage

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Damage: 6-15 (10 at your rank)
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Stun

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 15% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Passive Defense Debuff

    Cost: 15% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 11% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Healing Resistance Buff

    Cost: 11% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Piercing

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Crushing

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +2.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Stun

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Damage: 7-17 (12 at your rank)
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40

26 trainable

  • Personal Defense Buff

    Cost: 19% of your mana
    Range: Self
    Target: Self
    Defense Rating: +30.1%
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Unholy Damage

    Cost: 18% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 6-15 (11 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Cast: 0.5 s
    Ready again in 0.5 s
    Rank: 1 / 40
  • Single Target Snare, Heal Resistance, and Health Regen DeBuff

    Cost: 20% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 20 s
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Non-Player Lull

    Cost: 10% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 20 s
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Dispel Unholy

    Cost: 20% of your mana
    Range: 30.5 m
    Target: One player or creature
    Cast: 1 s
    Ready again in 1 s
    Rank: 1 / 40
  • Single Target Non-Player Mesmerize

    Cost: 20% of your mana
    Range: 36.6 m
    Target: One player or creature
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 60 s
    Ready again in 61.5 s
    Rank: 1 / 10
  • Single Target Unholy Resistance Debuff

    Cost: 30% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 30 s
    Cast: 1 s
    Recycle: 10 s
    Ready again in 11 s
    Rank: 1 / 40
  • Personal Damage Absorber
    Protection against Crushing, Piercing, and Slashing Damage
    Damage absorbers fade after taking damage!

    Cost: 25% of your mana
    Range: 15.2 m
    Target: Self
    Duration: 5 min
    Cast: 0.1 s
    Recycle: 300 s
    Ready again in 300.1 s
    Rank: 1 / 40
  • Area of Effect Unholy Damage
    Excludes Caster

    Cost: 36% of your mana
    Range: 36.6 m
    Target: One player or creature
    Radius: 9.8 m
    Damage: 10-25 (18 at your rank)
    Aimed burst: 1.5× damage in the blast, 3× body / 4× head on a direct hit
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Single Target Power Cost Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Summon Pet (Grobones)

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Cast: 1.5 s
    Recycle: 50 s
    Ready again in 51.5 s
    Rank: 1 / 40
  • Single Target Charm Undead

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 10 min
    Cast: 1.5 s
    Recycle: 600 s
    Ready again in 601.5 s
    Rank: 1 / 40
  • Single Target Holy Resistance Buff

    Cost: 25% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Area of Effect Non-Player Mesmerize

    Cost: 50% of your mana
    Range: 36.6 m
    Target: One player or creature
    Radius: 12.2 m
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 60 s
    Ready again in 61.5 s
    Rank: 1 / 10
  • Single Target Non-Player Amnesia

    Cost: 30% of your mana
    Range: 30.5 m
    Target: One player or creature
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Area of Effect Non-Player Fear (0 range)

    Cost: 44% of your mana
    Range: Self
    Target: Everyone around you
    Radius: 12.2 m
    Duration: 10 s
    Cast: 1.5 s
    Recycle: 300 s
    Ready again in 301.5 s
    Rank: 1 / 10
  • Area of Effect Snare, Heal Resistance, and Health Regen DeBuff

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 40
  • Single Target Dispel All Buffs

    Cost: 50% of your mana
    Range: 15.2 m
    Target: One player
    Cast: 1 s
    Recycle: 150 s
    Ready again in 151 s
    Rank: 1 / 40
  • Summon Pet (Wight)

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Cast: 1.5 s
    Recycle: 75 s
    Ready again in 76.5 s
    Rank: 1 / 40
  • Area of Effect Pet Damage and Attack Speed Buff

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.8 m
    Attack Delay: -0.8%
    Melee Damage: +0.5%
    Duration: 60 s
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Area of Effect Non-Player Lull

    Cost: 30% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 40
  • Area of Effect Unholy Resistance Debuff
    Excludes Caster

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Duration: 30 s
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Area of Effect Non-Player Amnesia

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Group Target Power Cost Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Your group
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Group Target Holy Resistance Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Your group
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Invisibility
    (Clears mobile aggro)

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Duration: 2 min
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 20