Spellwarden
The hammer that cracks magical barriers through brute force.
Standing at the bleeding edge of danger, you identify magical traps and smash through wards with raw physical might. When a ward fails, your body takes the first hit in the name of the siege. It is a brutal, dangerous necessity. Take this path to break open fortified positions at any cost.
- Path
- Might
- Races
- Human, Elf, Half-Elf, Centaur, Dwarf and Half-Giant
Skills
What it lets you train, and from which level.
- Abjuration
- Axe MasteryRequires: level 15
- Great Axe MasteryRequires: level 15
- Great Hammer MasteryRequires: level 15
- Great Sword MasteryRequires: level 15
- Hammer MasteryRequires: level 15
- Sword MasteryRequires: level 15
- Wear Armor, HeavyRequires: level 15
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
11 trainable
-
Single Target Taunt
Cost: 8% of your staminaRange: 36.6 mTarget: One player or creatureCast: 0 sRecycle: 15 sReady again in 15 sRank: 1 / 40 -
Group Strength and Stamina Recovery Buff
Cost: 20% of your manaRange: 15.2 mTarget: Your groupStamina Recovery: +0.2%Duration: 10 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Personal Damage Buff
Cost: 15% of your manaRange: SelfTarget: SelfPower Damage: +1.0%Melee Damage: +1.0%Duration: 5 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Area of Effect Strength and Dexterity Debuff Chant (0 Range)
Excludes GroupCost: 22% of your manaRange: SelfTarget: Everyone around youRadius: 9.1 mDuration: 20 sCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Area of Effect Attack and Defense Debuff Chant (0 Range)
Excludes GroupCost: 25% of your manaRange: SelfTarget: Everyone around youRadius: 9.1 mDefense Rating: -66.0%Attack Rating: -66.0%Duration: 20 sCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Area of Effect Holy Damage (0 Range)
Excludes GroupCost: 30% of your manaRange: SelfTarget: Everyone around youRadius: 9.8 mDamage: 12-36 (24 at your rank)Cast: 0.5 sRecycle: 6 sReady again in 6.5 sRank: 1 / 40 -
Area of Effect Holy Resistance Debuff Chant (0 Range)
Excludes GroupCost: 35% of your manaRange: SelfTarget: Everyone around youRadius: 9.1 mDuration: 20 sCast: 1.5 sRecycle: 10 sReady again in 11.5 sRank: 1 / 40 -
Personal Movement Buff, Snare Break and Snare Immunity
Cost: 40% of your staminaRange: SelfTarget: SelfDuration: 10 sInstant. Your next hit within 10 s carries it; choosing another weapon power replaces it.Ready again in 180.2 sRank: 1 / 40 -
Area of Effect Snare and Mana Drain
Excludes GroupCost: 50% of your manaRange: 36.6 mTarget: One player or creatureRadius: 12.2 mDuration: 30 sCast: 0.2 sRecycle: 30 sReady again in 30.2 sRank: 1 / 40 -
Area of Effect Intelligence and Spirit Debuff Chant (0 Range)
Excludes GroupCost: 50% of your manaRange: SelfTarget: Everyone around youRadius: 9.1 mDuration: 20 sCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Area of Effect Holy Damage (0 Range)
Affects all in range, including caster!Cost: 50% of your manaRange: SelfTarget: Everyone around youRadius: 12.2 mDamage: 11-36 (24 at your rank)Cast: 0.5 sRecycle: 6 sReady again in 6.5 sRank: 1 / 40