Goreborn

The living battering ram

Shoulder your way through the narrowest corridors as a siege breaker who thrives where others feel trapped. Using your horns and hammers, you smash enemy lines and shatter barricades before they can brace. This specialist pick for Minotaurs turns you into the party's unstoppable spearhead. Slam through the front door and leave nothing standing.

Races
Minotaur only

Skills

What it lets you train, and from which level.

  • Hammer MasteryRequires: level 20

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

1 granted automatically

  • Weapon Power and Bleed Damage

    Cost: 25% of your stamina
    Range: Self
    Target: Self
    Damage: 14-34 (24 at your rank)
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40

3 trainable

  • Personal Snare Break and Movement Rate Buff

    Cost: 25% of your stamina
    Range: Self
    Target: Self
    Duration: 20 s
    Cast: 0.2 s
    Recycle: 120 s
    Ready again in 120.2 s
    Rank: 1 / 20
  • Single Target Dispel Effect

    Cost: 15% of your stamina
    Range: Self
    Target: Self
    Cast: 1 s
    Ready again in 1 s
    Rank: 1 / 20
  • Single Target Dispel Flight and Mana Recovery Debuff

    Cost: 16% of your stamina
    Range: 24.4 m
    Target: One player
    Duration: 30 s
    Cast: 1 s
    Recycle: 120 s
    Ready again in 121 s
    Rank: 1 / 20