Druid

Flesh fused with root and bark.

Keeping living frames alive requires the practical craft of grafting bone to wood. Standing near your allies, you fight off rot and tend to supernatural wounds to maintain the party's endurance. Your work is earthy and resilient, ensuring the group keeps moving through the wilds. Blend nature's grit with vital support.

Path
Faith
Races
Human, Elf, Half-Elf, Centaur and Gnome

Skills

What it lets you train, and from which level.

  • Dagger
  • Sword
  • Nature LoreRequires: level 10
  • Staff MasteryRequires: level 20

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

19 granted automatically

  • Weapon Power and Stun

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Damage Debuff

    Cost: 24% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Slashing

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Strength and Dexterity Debuff

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Damage: 6-15 (11 at your rank)
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Snare

    Cost: 24% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Bludgeons

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Crushing

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +2.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Stun

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40

25 trainable

  • Single Target Charm Animal

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 10 min
    Cast: 1.5 s
    Recycle: 600 s
    Ready again in 601.5 s
    Rank: 1 / 40
  • Personal Damage Buff

    Cost: 18% of your mana
    Range: Self
    Target: Self
    Melee Damage: +1.0%
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Snare and Piercing Damage Over Time

    Cost: 47% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 25-50 (38 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Single Target Attack Speed Buff

    Cost: 15% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Attack Delay: -0.8%
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Piercing Damage Shield

    Cost: 15% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 2 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Intelligence and Spirit Buff
    Does not stack with Blessing of the Oak

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Dexterity and Constitution Buff
    Does not stack with Blessing of the Grove

    Cost: 20% of your mana
    Range: 15.2 m
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Poison Damage Over Time

    Cost: 45% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 18-48 (33 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Single Target Heal

    Cost: 30% of your mana
    Range: 30.5 m
    Target: A player or a friendly pet
    Heal: 9-28 (19 at your rank)
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Dispel Poison and Disease

    Cost: 30% of your mana
    Range: 30.5 m
    Target: One player
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Poison Resistance Buff

    Cost: 30% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Heal (%)

    Cost: 41% of your mana
    Range: 30.5 m
    Target: A player or a friendly pet
    Heal: 31% (31% at your rank)
    Cast: 1.5 s
    Recycle: 360 s
    Ready again in 361.5 s
    Rank: 1 / 40
  • Single Target Resurrection

    Cost: 50% of your mana
    Range: 15.2 m
    Target: A fallen player
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Damage Absorber
    Protection against Crushing, Piercing, and Cold Damage
    Damage absorbers fade after taking damage!

    Cost: 25% of your mana
    Range: 15.2 m
    Target: Self
    Duration: 5 min
    Cast: 0.1 s
    Recycle: 300 s
    Ready again in 300.1 s
    Rank: 1 / 40
  • Personal Bird Transformation and Movement Buff

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Recycle: 1,800 s
    Ready again in 1,801.5 s
    Rank: 1 / 40
  • Single Target Cold Resistance Buff

    Cost: 35% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Fire Resistance Buff

    Cost: 35% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Group Heal (%)

    Cost: 50% of your mana
    Range: 30.5 m
    Target: Your group
    Heal: 31% (31% at your rank)
    Cast: 1.5 s
    Recycle: 900 s
    Ready again in 901.5 s
    Rank: 1 / 40
  • Area of Effect Lightning Damage and Stun
    Excludes Group

    Cost: 50% of your mana
    Range: 36.6 m
    Target: One player or creature
    Radius: 9.8 m
    Damage: 8-36 (22 at your rank)
    Aimed burst: 1.5× damage in the blast, 3× body / 4× head on a direct hit
    Duration: 3 s
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Area of Effect Snare and Piercing Damage Over Time
    Excludes Group

    Cost: 50% of your mana
    Range: 36.6 m
    Target: One player or creature
    Radius: 12.2 m
    Damage: 21-50 (36 at your rank)
    Aimed burst: 1.5× damage in the blast, 3× body / 4× head on a direct hit
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Necromancer Pet-Only Area of Effect Piercing Damage (%)

    Cost: 50% of your mana
    Range: 36.6 m
    Target: Your companion
    Radius: 9.8 m
    Damage: 36% (36% at your rank)
    Aimed burst: 1.5× damage in the blast, 3× body / 4× head on a direct hit
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Area of Effect Crushing Damage (0 range)
    Excludes Group

    Cost: 49% of your mana
    Range: Self
    Target: Everyone around you
    Radius: 12.2 m
    Damage: 12-36 (24 at your rank)
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Group Target Fire Resistance Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Your group
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Group Cold Resistance Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Your group
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Group Poison Resistance Buff

    Cost: 50% of your mana
    Range: 15.2 m
    Target: Your group
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40