Assassin

Kill before they know you are there.

The fight ends before it begins when you strike from shadow to remove high-value targets. You operate in the spaces between heartbeats, using guile and forbidden study to sabotage positions and slip away unseen. It is a game of tension and perfect timing. Perfect for players who find satisfaction in the clean, silent kill.

Path
Arcana, Guile
Races
Human, Elf, Half-Elf, Rookari, Gnome, Dark Elf, Nephilim, Shade and Vampire

Skills

What it lets you train, and from which level.

  • ShadowmasteryRequires: level 10
  • Dagger MasteryRequires: level 20
  • Unarmed Combat MasteryRequires: level 20

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

27 granted automatically

  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Damage: 6-15 (10 at your rank)
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 15% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Defense Debuff

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Ground

    Cost: 25% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 30.2 s
    Rank: 1 / 40
  • Weapon Power and Passive Defense Debuff

    Cost: 15% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Defense Debuff

    Cost: 34% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 11% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Healing Resistance Buff

    Cost: 11% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Piercing

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Snare

    Cost: 27% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Damage: 7-17 (12 at your rank)
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 27% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 34% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Attack Rating: +1.0%
    Melee Damage: +88.0%
    Duration: 10 s
    Cast: 0.2 s
    Recycle: 90 s
    Ready again in 90.2 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power
    Backstab, Health Damage over Time, and Health Regen Debuff

    Cost: 20% of your stamina
    Range: Any distance
    Target: One player
    Damage: 15% (15% at your rank)
    Duration: 2 s
    Cast: 0.1 s
    Recycle: 30 s
    Ready again in 30.1 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power
    Backstab, Attack Speed Debuff, and Melee Damage Debuff

    Cost: 20% of your stamina
    Range: Any distance
    Target: One player
    Attack Delay: +40.0%
    Melee Damage: -25.0%
    Duration: 5 s
    Cast: 0.1 s
    Recycle: 30 s
    Ready again in 30.1 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power
    Backstab, Stamina Damage over Time, and Stamina Regen Debuff

    Cost: 20% of your stamina
    Range: Any distance
    Target: One player
    Stamina Recovery: -100.0%
    Duration: 2 s
    Cast: 0.1 s
    Recycle: 30 s
    Ready again in 30.1 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power
    Backstab, Mana Damage over Time, and Mana Regen Debuff

    Cost: 20% of your stamina
    Range: Any distance
    Target: One player
    Duration: 2 s
    Cast: 0.1 s
    Recycle: 30 s
    Ready again in 30.1 s
    Rank: 1 / 40
  • Sneak Attack!
    You must be using Sneak or Invisibility to activate this power
    Backstab and Intelligence, Spirit, and Power Damage DeBuff

    Cost: 20% of your stamina
    Range: Any distance
    Target: One player
    Power Damage: -25.0%
    Duration: 5 s
    Cast: 0.1 s
    Recycle: 30 s
    Ready again in 30.1 s
    Rank: 1 / 40

19 trainable

  • Personal Invisibility
    (Clears mobile aggro)

    Cost: 13% of your mana
    Range: Self
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 20
  • Single Target Cold Damage and Stun

    Cost: 17% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 10-14 (12 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Duration: 3 s
    Cast: 0.5 s
    Ready again in 0.5 s
    Rank: 1 / 40
  • Personal Defense and Cold Resistance Buff

    Cost: 15% of your mana
    Range: Self
    Target: Self
    Defense Rating: +30.1%
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Temporary Weapon Enchantment

    Cost: 40% of your mana
    Range: Any distance
    Target: Your weapon
    Duration: 5 min
    Cast: 1.5 s
    Recycle: 300 s
    Ready again in 301.5 s
    Rank: 1 / 40
  • Single Target Blindness

    Cost: 18% of your mana
    Range: 30.5 m
    Target: One player or creature
    Attack Rating: -1.0%
    Defense Rating: -1.0%
    Duration: 30 s
    Cast: 1.5 s
    Recycle: 120 s
    Ready again in 121.5 s
    Rank: 1 / 40
  • Single Target Stun

    Cost: 15% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 9 s
    Cast: 0 s
    Recycle: 1 s
    Ready again in 1 s
    Rank: 1 / 40
  • Single Target Dispel Poison

    Cost: 21% of your mana
    Range: 30.5 m
    Target: One player
    Cast: 1 s
    Ready again in 1 s
    Rank: 1 / 40
  • Single Target Poison Damage Over Time and Snare

    Cost: 50% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 34-50 (42 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 5 s
    Ready again in 5.5 s
    Rank: 1 / 40
  • Personal Invisibility
    (Clears mobile aggro)

    Cost: 25% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 20
  • Single Target Poison Resistance Buff

    Cost: 30% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Attack Speed Debuff
    Single Target Dispel Attack Speed Buff

    Cost: 31% of your mana
    Range: 30.5 m
    Target: One player or creature
    Attack Delay: +0.5%
    Duration: 30 s
    Cast: 1 s
    Recycle: 30 s
    Ready again in 31 s
    Rank: 1 / 40
  • Area of Effect Blindness (0 range)
    Excludes Caster

    Cost: 50% of your mana
    Range: Self
    Target: Everyone around you
    Radius: 9.1 m
    Attack Rating: -1.0%
    Defense Rating: -1.0%
    Duration: 30 s
    Cast: 1.5 s
    Recycle: 120 s
    Ready again in 121.5 s
    Rank: 1 / 40
  • Personal Teleportation
    You must be using Hide, Sneak, or Invisibility to activate this power

    Cost: 36% of your mana
    Range: Self
    Target: Self
    Cast: 1.5 s
    Recycle: 300 s
    Ready again in 301.5 s
    Rank: 1 / 40
  • Personal Protection from Poison

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Silence, Chant Dispel, and Chant Block

    Cost: 44% of your mana
    Range: 30.5 m
    Target: One player
    Duration: 60 s
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 40
  • Personal Stun Immunity

    Cost: 25% of your mana
    Range: Self
    Target: Self
    Duration: 2 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Area of Effect Silence, Chant Dispel, and Chant Block (0 range)
    Excludes Caster

    Cost: 50% of your mana
    Range: Self
    Target: Everyone around you
    Radius: 9.1 m
    Duration: 60 s
    Cast: 1.5 s
    Recycle: 20 s
    Ready again in 21.5 s
    Rank: 1 / 40
  • Single Target Healing Black Mantle

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 30 s
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 40
  • Summon Pet

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Cast: 1.5 s
    Recycle: 600 s
    Ready again in 601.5 s
    Rank: 1 / 40