Warlock

Tugging the invisible threads of a foe's mind.

Reserved for men, this role plants mental hooks in the enemy to turn their own loyalty and fear against them. You do not wield a blade—you weaponize your Arcana to break a soldier's will from within. It is a cruel, cunning approach to combat. Ideal for players who prefer psychological warfare.

Path
Might, Arcana
Races
Human, Half-Elf, Rookari, Gnome, Nephilim, Shade and Vampire

Skills

What it lets you train, and from which level.

  • StaffRequires: level 5
  • SwordRequires: level 5
  • WarlockryRequires: level 10
  • Staff MasteryRequires: level 20
  • Sword MasteryRequires: level 20
  • Unarmed Combat MasteryRequires: level 20

Powers

As the game's Character Builder lists them, each at rank 1. Open a power for its full card.

25 granted automatically

  • Weapon Power and Stun

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Damage Debuff

    Cost: 24% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 17% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Damage Debuff

    Cost: 28% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +2.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Ignore Passive Defense

    Cost: 28% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Taunt

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Slashing

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Strength and Dexterity Debuff

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Bleeding Damage

    Cost: 10% of your stamina
    Range: Self
    Target: Self
    Damage: 6-15 (11 at your rank)
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Snare

    Cost: 24% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Bludgeons

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Power Block

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Piercing

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Exposes to Crushing

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +2.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Debuff

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Stun

    Cost: 14% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.8%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 20% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Hate Reducer

    Cost: 9% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 23% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.6%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power Boost

    Cost: 8% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +0.4%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40
  • Weapon Power and Attack Speed Debuff

    Cost: 19% of your stamina
    Range: Self
    Target: Self
    Melee Damage: +1.2%
    Duration: 10 s
    Instant. Your next hit within 10 s carries it; choosing another weapon power replaces it.
    Ready again in 20.2 s
    Rank: 1 / 40

30 trainable

  • Single Target Non-Player Mesmerize

    Cost: 13% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 60 s
    Ready again in 61.5 s
    Rank: 1 / 10
  • Single Target Mental Damage and Stun

    Cost: 23% of your mana
    Range: 36.6 m
    Target: One player or creature
    Damage: 9-15 (12 at your rank)
    Aimed: 2× damage on a body hit, 3× on a head hit
    Duration: 3 s
    Cast: 0.5 s
    Ready again in 0.5 s
    Rank: 1 / 40
  • Personal Health to Stamina Conversion

    None
    Range: Self
    Target: Self
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Non-Player Lull

    Cost: 10% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 20 s
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Defense Buff

    Cost: 15% of your mana
    Range: Self
    Target: Self
    Defense Rating: +30.1%
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Single Target Dexterity, Strength, and Health Recovery Debuff

    Cost: 18% of your mana
    Range: 30.5 m
    Target: One player
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 10 s
    Ready again in 10.5 s
    Rank: 1 / 40
  • Single Target Non-Player Fear

    Cost: 18% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 10 s
    Cast: 1.5 s
    Recycle: 300 s
    Ready again in 301.5 s
    Rank: 1 / 10
  • Ranged Area of Effect Mental Damage and Stun
    Excludes Group

    Cost: 26% of your mana
    Range: 36.6 m
    Target: One player or creature
    Radius: 15.2 m
    Damage: 22-32 (27 at your rank)
    Aimed burst: 1.5× damage in the blast, 3× body / 4× head on a direct hit
    Duration: 3 s
    Cast: 0.5 s
    Recycle: 6 s
    Ready again in 6.5 s
    Rank: 1 / 40
  • Single Target Mental Resistance Debuff

    Cost: 21% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 30 s
    Cast: 1 s
    Recycle: 10 s
    Ready again in 11 s
    Rank: 1 / 40
  • Personal Damage Absorber
    Protection against Mental Damage
    Damage absorbers fade after taking damage!

    Cost: 25% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 0.1 s
    Recycle: 300 s
    Ready again in 300.1 s
    Rank: 1 / 40
  • Single Target Snare

    Cost: 20% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 7 s
    Cast: 0.5 s
    Recycle: 5 s
    Ready again in 5.5 s
    Rank: 1 / 40
  • Personal Damage Absorber
    Protection against Crushing, Piercing, and Slashing Damage
    Damage absorbers fade after taking damage!

    Cost: 23% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 0.1 s
    Recycle: 300 s
    Ready again in 300.1 s
    Rank: 1 / 40
  • Single Target Intelligence, Spirit and Mana Recovery Debuff

    Cost: 25% of your mana
    Range: 30.5 m
    Target: One player
    Duration: 30 s
    Cast: 0.5 s
    Recycle: 10 s
    Ready again in 10.5 s
    Rank: 1 / 40
  • Single Target Holy Resistance Buff

    Cost: 25% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Attack Speed and Melee Damage Buff

    Cost: 25% of your mana
    Range: Self
    Target: Self
    Attack Delay: -0.8%
    Melee Damage: +1.1%
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Flight

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Dispel Debuff

    Cost: 20% of your mana
    Range: Self
    Target: Self
    Cast: 1 s
    Ready again in 1 s
    Rank: 1 / 40
  • Single Target Mental Resistance Buff

    Cost: 25% of your mana
    Range: 15.2 m
    Target: A player or a friendly pet
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Constitution, Dexterity, and Strength Buff

    Cost: 20% of your mana
    Range: Self
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Heal

    Cost: 26% of your mana
    Range: 30.5 m
    Target: A player or a friendly pet
    Heal: 17-43 (30 at your rank)
    Cast: 1.5 s
    Recycle: 6 s
    Ready again in 7.5 s
    Rank: 1 / 40
  • Single Target Charm Non-Player Humanoid

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Duration: 10 min
    Cast: 1.5 s
    Recycle: 600 s
    Ready again in 601.5 s
    Rank: 1 / 40
  • Personal Mental Damage Shield

    Cost: 20% of your mana
    Range: Self
    Target: Self
    Duration: 30 s
    Cast: 1.5 s
    Recycle: 120 s
    Ready again in 121.5 s
    Rank: 1 / 40
  • Area of Effect Mana Drain (0 range)
    Excludes Caster

    None
    Range: Self
    Target: Everyone around you
    Radius: 9.1 m
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Single Target Non-Player Amnesia

    Cost: 30% of your mana
    Range: 30.5 m
    Target: One player or creature
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Personal Constitution, Intelligence, and Spirit Buff

    Cost: 20% of your mana
    Range: 15.2 m
    Target: Self
    Duration: 10 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Personal Protection from Mental

    Cost: 48% of your mana
    Range: Self
    Target: Self
    Duration: 5 min
    Cast: 1.5 s
    Ready again in 1.5 s
    Rank: 1 / 40
  • Area of Effect Snare (0 range)
    Excludes Group

    Cost: 40% of your mana
    Range: Self
    Target: Everyone around you
    Radius: 15.2 m
    Duration: 7 s
    Cast: 1.5 s
    Recycle: 10 s
    Ready again in 11.5 s
    Rank: 1 / 40
  • Area of Effect Non-Player Mesmerize

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Duration: 20 s
    Cast: 1.5 s
    Recycle: 60 s
    Ready again in 61.5 s
    Rank: 1 / 10
  • Area of Effect Non-Player Amnesia

    Cost: 50% of your mana
    Range: 30.5 m
    Target: One player or creature
    Radius: 9.1 m
    Cast: 1.5 s
    Recycle: 30 s
    Ready again in 31.5 s
    Rank: 1 / 40
  • Personal Invulnerability

    Cost: 50% of your mana
    Range: Self
    Target: Self
    Duration: 10 s
    Cast: 1 s
    Recycle: 1,800 s
    Ready again in 1,801 s
    Rank: 1 / 40