Doors and gates
Open and close with Interact; lock and unlock with Shift. Locked gates still open for their own side.
- F
- Open or close the door or gate you are pointing at (within 5 m).
- Shift + F
- Lock or unlock it.
- A locked door still opens for its owner and every member of the guild that holds it. Everyone else is shut out.
- Locking needs the owner, or the Inner Council of the guild that holds it. A city's gates belong to its guild.
- A door can be worked once every 3 seconds. Pressing faster does nothing.
- Guards and townsfolk open unlocked doors in their way; a locked one stops them.