Movement & Travel
Walking, jumping, swimming, climbing, flying, and the roads that carry you faster.
Running, walking and jumping How fast you move, what slows you down, and what a jump costs.Roads and trails Every road and trail in the realm gives +50% movement speed, on foot or mounted.Farportals Eight ancient gates span the realm. A Traveler opens one toward another, and anyone can walk through for a minute.Swimming Deep water makes you swim. You can dive, but armour drags you down and you can drown.Climbing ladders Walk into a ladder to climb it. No key needed.Flying Some races and Classes fly by nature; anyone can fly under the right spell. Flight costs stamina.