Bloodshade
The surgical hunter of mages.
Only a few races possess the discipline to trace magic through blood and bone to hunt spellcasters. Combat is a delicate series of strikes, cutting away exactly what holds a target together without wasting a single movement. This specialist pick offers high-stakes precision. Take this for the thrill of the hunt.
- Path
- Guile
- Races
- Human, Half-Elf, Gnome and Dark Elf
Skills
What it lets you train, and from which level.
- Crossbow
- ExorcismRequires: level 10
- Dagger MasteryRequires: level 20
- Sword MasteryRequires: level 20
- Unarmed Combat MasteryRequires: level 20
Weapon skills open powers of their own: see Weapon powers.
Powers
As the game's Character Builder lists them, each at rank 1. Open a power for its full card.
15 trainable
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Single Target Holy Damage
Cost: 17% of your manaRange: 36.6 mTarget: One player or creatureDamage: 10-14 (12 at your rank)Aimed: 2× damage on a body hit, 3× on a head hitCast: 0.5 sReady again in 0.5 sRank: 1 / 40 -
Personal Attack Speed Buff
Cost: 15% of your manaRange: SelfTarget: SelfAttack Delay: -0.8%Duration: 5 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Personal Defense and Unholy Resistance Buff
Cost: 15% of your manaRange: SelfTarget: SelfDefense Rating: +30.1%Duration: 10 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Temporary Weapon Enchantment
Cost: 40% of your manaRange: Any distanceTarget: Your weaponDuration: 5 minCast: 1.5 sRecycle: 300 sReady again in 301.5 sRank: 1 / 40 -
Single Target Melee and Power Damage Debuff
Cost: 31% of your manaRange: 30.5 mTarget: One player or creatureMelee Damage: -0.8%Power Damage: -0.6%Duration: 30 sCast: 1 sRecycle: 30 sReady again in 31 sRank: 1 / 40 -
Single Target Dispel Unholy
Cost: 20% of your manaRange: 30.5 mTarget: One player or creatureCast: 1 sReady again in 1 sRank: 1 / 40 -
Single Target Holy Damage Over Time
Cost: 50% of your manaRange: 36.6 mTarget: One player or creatureDamage: 13-20 (17 at your rank)Aimed: 2× damage on a body hit, 3× on a head hitDuration: 30 sCast: 0.5 sReady again in 0.5 sRank: 1 / 40 -
Personal Heal Over Time
Cost: 16% of your manaRange: SelfTarget: SelfHeal: 24-42 (33 at your rank)Duration: 30 sCast: 1 sRecycle: 30 sReady again in 31 sRank: 1 / 40 -
Track Player Vampire
Cost: 25% of your staminaRange: 390.1 mTarget: Nearby playersDuration: 10 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Area of Effect Melee and Power Damage Debuff
Cost: 50% of your manaRange: 30.5 mTarget: One player or creatureRadius: 9.8 mMelee Damage: -0.8%Power Damage: -0.6%Duration: 30 sCast: 1 sRecycle: 30 sReady again in 31 sRank: 1 / 40 -
Single Target Dispel Effect (Fortitude and Damage Shield)
Cost: 30% of your manaRange: 30.5 mTarget: One playerCast: 1 sRecycle: 60 sReady again in 61 sRank: 1 / 40 -
Personal Dispel Debuff
Cost: 20% of your manaRange: SelfTarget: SelfCast: 1 sReady again in 1 sRank: 1 / 40 -
Area of Effect Non-Player Fear
Cost: 50% of your manaRange: 30.5 mTarget: One player or creatureRadius: 9.8 mDuration: 10 sCast: 1.5 sRecycle: 300 sReady again in 301.5 sRank: 1 / 10 -
Single Target Protection from Unholy
Cost: 50% of your manaRange: 15.2 mTarget: A player or a friendly petDuration: 5 minCast: 1.5 sReady again in 1.5 sRank: 1 / 40 -
Personal Drain Immunity
Cost: 50% of your manaRange: SelfTarget: SelfDuration: 60 sCast: 1 sRecycle: 5 sReady again in 6 sRank: 1 / 40