Managing a building
Select a building and press Interact: its chest, rank, hirelings, name and more.
Select a building and press F (or double-click it) to open Building Management. You can manage buildings you own, and your guild's buildings if you are Inner Council or higher. Anyone else sees a read-only view.
| Button | What it does |
|---|---|
| Open Inventory | The building's chest. Storage buildings are your city's stores; see Storage and the treasury. |
| Rank + / Rank − | Start or cancel an upgrade. See Construction and upgrades. |
| + Hire | Fill a hireling slot: a shopkeeper, trainer, banker and so on. Hiring is free. Higher ranks open more slots. |
| Fire | Dismiss a hireling. You are asked first, because it cannot be undone: everything in the hireling's stock, gold included, is lost, and any protection contracts it keeps end. |
| Set Hireling Rates | Choose your hirelings' markup and payout. |
| Rename / Transfer Ownership | Rename the building, or give it to another character. |
| Manage Protections | Heartwood only: buy protection contracts for your buildings. See Protection and attack windows. |
| Manage KOS List | Name characters and guilds your guards attack on sight. |
| Demolish | Tear the building down, after a confirmation. A construction site returns everything already delivered; a finished building returns a quarter of what its ranks cost. Both refunds go to city storage. |