Ranks and what they allow
Recruit, Member, Inner Council and Guild Leader. Most city and war decisions need Inner Council.
| Rank | May |
|---|---|
| Recruit | Everything a member does, except inviting others. |
| Member | Invite new members. Operate the guild's doors and gates, even locked ones. Use the guild chat. |
| Inner Council | Wear the guild's arms as a cloth cape. Place and upgrade buildings, open the city's storage and treasury, set rations, the ship-repair fee and workshop recipes, send trade caravans, recruit and command armies, lock and unlock gates, manage protection contracts, set a bane's time, banish characters. Speaks in /council. |
| Guild Leader | Everything the Inner Council may, plus: plant the Heartwood, rename the city, call another guild to swear fealty, take personal command of an army, and set the guild message of the day. |
Every topic in this manual that needs a rank carries a badge naming it.