Combat stances

Normal, Offensive, Defensive, Precise and Traveling stances trade one strength for another.

Stances are powers you keep up. Each trades offence, defence and accuracy against the others, and you can hold only one at a time. Their tooltips give the exact numbers for your character.

StanceUse it for
NormalNo trade-offs. Casting it ends any other stance.
OffensiveHitting harder, at the cost of defence.
DefensiveSurviving, at the cost of damage.
PreciseLanding hits on a hard target.
TravelingMoving faster between fights. Take it up standing still; attacking, casting, crouching, sitting or being hurt ends it.