Combat stances
Normal, Offensive, Defensive, Precise and Traveling stances trade one strength for another.
Stances are powers you keep up. Each trades offence, defence and accuracy against the others, and you can hold only one at a time. Their tooltips give the exact numbers for your character.
| Stance | Use it for |
|---|---|
| Normal | No trade-offs. Casting it ends any other stance. |
| Offensive | Hitting harder, at the cost of defence. |
| Defensive | Surviving, at the cost of damage. |
| Precise | Landing hits on a hard target. |
| Traveling | Moving faster between fights. Take it up standing still; attacking, casting, crouching, sitting or being hurt ends it. |